Game Name: Amygdala
Platforms: Linux, Mac and Windows
Available Through: Itch.io and Steam
MachineSpirit is a tiny South Australian studio made up of Ashton and Emily McAllan and whichever friends they can rope in for their various different projects.
Working on Amygdala were:
Ashton “Acegiak” McAllan – Game Designer, Lead Developer and Director
Sam “Entropy” Morris – Developer and Level Designer
Emily “Blackwool” McAllan – Artist
Eli Green & Julia Henning – Music and Sound Design
A disembodied head ventures forth into a mystical world of treacherous platforms, cunning traps and dastardly enemies to confront the wizard that stole his body.
His body stolen by an angry wizard, an ordinary man must venture into a surreal and magical world. Facing off against a menagerie of foes and a grueling array of obstacles with his surprising mobility and newfound psychic powers he discovers something important about himself and about goddamned wizards.
When a man has his body stolen he typically has one of two reactions; he either dies, or he sets out on an adventure as a disembodied head, hellbent on revenge. Sometimes that adventure involves following a dastardly body-stealing wizard into a strange and magical realm, traversing treacherous terrain and cunning traps with surprising mobility and combating a menagerie of foes with mind bullets. Sometimes it doesn’t but in Amygdala it does.